April 4, 2016

Forgetting You, But Not the Time: On Emily is Away (2015)

Emily is Away (2015)
(some spoilers)
Late last year I saw an article about this game called Emily is Away in Wired. The headline caught my interest: it said the game was AIM-inspired and set in the 2000s. Generally, I don't like reading too much about games I think I might play in the future; I wrote about how pre-set expectations changed my experience with Gone Home before. So I didn’t read the article. But I saw the game get articles in other publications as well. And I saw that Emily Short had written about it, and I made a mental note to definitely give the game a shot at some point. (Her review is here). But even though I’d avoided reading articles about the game, I still couldn’t avoid reading all those headlines, and though I can't find it again, I'd seen one article/blog/forum post/Youtube title which said the game was about getting friend-zoned. Remember expectations? Yeah, there they were, being pre-set.